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The original Tiberian Dawn was born out of a desire to represent modern war in a game, but without all the drama associated with it.
#YURIS REVENGE STRETCH SERIES#
The series always took inspiration from real-life events for their games, albeit with a personal twist added. More than just a reboot or a sequel, Generals takes place in a new universe, where neither Tiberium nor time travel happened. When I say the game marked a new beginning for the franchise, I mean it. When you consider there’s no unit cap, and that every unit explodes or melts in one way or another, Generals is a technical achievement.īut Generals got more than just a new coat of pain. Not only that, but the engine handles the chaos on screen magnificently. Compared to other RTS games from the same period, it’s actually one of the prettiest around. Admittedly, the sprite work of previous games stood the test of time way better than any early 3D title ever could, but credit where it’s due, Generals doesn’t look bad at all. For that, a modified version of Westwood’s W3D engine was created and dubbed SAGE (Strategy Action Game Engine), an engine that would stick around for every future installment of the franchise.
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If the series was to survive, the first step was bringing in a new engine in order to make the leap to 3D. Not only was this the first 3D RTS of the franchise, but it also came out at a time when the old formula was perceived to be, well, exactly that. Generals marked a new beginning for the franchise. The game speed is tied to the FPS and unlocking it will make the game go faster than intended. And whatever you do, do not try to remove the 30 FPS cap. If you alt-tab, the game will probably crash. 1024 × 768 should do just fine, you can then edit the resolution in-game to whatever you desire. If that doesn’t fix it, then open “options.ini” and edit the game to run at a resolution that would be available at the time. If you’re getting a DirectX 8 error, first delete any “d3d8help.dll” files in the game’s folder.
#YURIS REVENGE STRETCH 1080P#
This game doesn’t support widescreen, so do mind the resolution if you try to stretch it to play in 1080p or above.
#YURIS REVENGE STRETCH INSTALL#
First, I highly recommend you install the GenTool application for a better experience, especially for multiplayer. Īs usual, the good folks over CNCNZ got the installation process covered, but there are a few things I’d like to point out. In February 2003, just a year after Renegade, we received Command & Conquer: Generals. A tall order, and on everyone’s minds one question remained: could they deliver? It wouldn’t be long until we get our answer. But the deck was definitely stacked against them: the next game had the ungrateful task of revitalizing the franchise in EA’s eyes, compensate for Renegade’s failure, bring the series to the next generation, and somehow keep up with the recently released (and critically acclaimed) Warcraft III. That was the team that gave the world Red Alert 2 and Yuri’s Revenge, and I can hardly think of more qualified people for the job. EA Pacific, formerly known as Westwood Pacific, was put in charge of the title in the franchise, and let’s be honest, it’s not like there were many other options. Times were changing and if the series were to survive, it would have to change with it. After Renegade failed to meet EA’s expectations, and with the closure of Westwood Studios, the future of the Command & Conquer series seemed uncertain.